Build and Nurture a New Life and Community in Common’hood

Build and Nurture a New Life and Community in Common’hood

Detroit, Michigan / April 25, 2022 - Home is what you make of it. Developer Plethora Project takes that sentiment to heart in its upcoming resource management title Common’hood. Set to release in Q4 2022, Common’hood has players building, farming, crafting, automating, and more in order to help a collective of down and out folks form a thriving community.

In Common’hood, players step into the shoes of a young woman who has just lost her home and her father after being unable to afford their bills. She decides to visit the abandoned factory that her family once owned and discovers a community of people already living there. The people that have taken up shelter there are just as down on their luck as she is and crave comfort and acceptance. Together with the rest of the residents, players will work to encourage positivity and change at the factory by helping the community grow.

“We don’t call ourselves homeless. This is our home. People come and go, we’re like a family.” - Common’hood

Start by growing food so that no one in the shelter goes hungry and as the story progresses players will soon be automating food growth, designing and crafting buildings, connecting with fellow community members and more. The shelter can be shaped and changed depending on the needs of the community. Connect with the population to decide what needs to be done and watch as attitudes change for the better.

Want to collaborate with friends on building up a new thriving development? Common’hood is set to launch later this year with multiplayer support, providing a co-op extension of the game’s sandbox environment. Work together with friends to build incredible creations and share those creations with the community online. Players will also be able to upload their creations to their single-player games for use. Invite up to four players of your friends and construct amazing designs together.

Common’hood has a demo currently available on its Steam Page. You can join the Discord to talk with other members of the community and give feedback directly to the team.

  • Take care of settlers, form connections, and help them feel like an important part of the community
  • Grow self-sustaining food sources out of a variety of crops which in turn gives access to a variety of recipes to cook
  • Highly detailed building tools allow players to have free reign of their factory. Craft shelters, workshops, and even high tech manufacturing facilities
  • As you scavenge and explore, discover more about the factory and how it came to be abandoned
  • Bring friends along and design and build together
  • Share unique designs with the online community

Preview codes and interview opportunities are available upon request. Please email the media contact below for more information.

Becca Smith

Becca Smith

Account Manager, Vicarious PR

 

About Plethora Project

Plethora Project is an interdisciplinary indie studio based in Detroit, Michigan. With a distinctive blend of Architecture and Design, the studio produces unique simulation games that reflect on current world challenges. Their first videogame, Block'hood, an ecological city builder published by Devolver Digital, received the "Best Gameplay Award" at the Games for Change Festival in 2016 and was nominated for "Games for Impact" at The Game Awards that same year. The studio is currently developing Common'hood, an emotional community management game centered around producing a new habitat for the people of a neighborhood that has been hit by an economic downturn. Common'hood aims to create a bridge between the virtual and real-world, providing a digital platform for the design of real architectural solutions. Kowloon Nights' support has allowed the studio to broaden their goals and design of the game by pursuing the addition of online tools to enable a global community of passionate builders, who will be able to share with each other amazing creations.